NAME = "tile_wall_main";

BEHAVIOUR = SPRITE;
TEXTURE = "tiles";
REAL_MIRROR_X = 0;
PATTERN_WIDTH = 93;
PATTERN_HEIGHT = 108;
PATTERN_X = 305;
PATTERN_Y = 239;
REAL_PATTERN_COUNT = 1;
PATTERN_COUNT = 1;
IMAGE_WIDTH = 915;
IMAGE_HEIGHT = 528;
CURRENT_PATTERN = 65535;
Z = 0;
REAL_X = -10;
REAL_Y = 5;
REAL_WIDTH = 15;
REAL_HEIGHT = 15;