NAME = "tile_floor";

BEHAVIOUR = SPRITE;
TEXTURE = "tiles";
REAL_X = 9;
REAL_MIRROR_X = 0;
REAL_Y = 11;
REAL_WIDTH = 58;
REAL_HEIGHT = 47;
PATTERN_WIDTH = 58;
PATTERN_HEIGHT = 47;
PATTERN_X = 5;
PATTERN_Y = 402;
REAL_PATTERN_COUNT = 1;
PATTERN_COUNT = 1;
IMAGE_WIDTH = 915;
IMAGE_HEIGHT = 528;
CURRENT_PATTERN = 65535;
Z = 0;
REAL_X = -10;
REAL_Y = 5;
REAL_WIDTH = 15;
REAL_HEIGHT = 15;

COLLIDABLE = 1;