NAME = "city_tile23";

TEXTURE = "tiles_city";
REAL_MIRROR_X = 0;
PATTERN_WIDTH = 64;
PATTERN_HEIGHT = 64;
PATTERN_X = 128;
PATTERN_Y = 256;
REAL_PATTERN_COUNT = 1;
PATTERN_COUNT = 1;
IMAGE_WIDTH = 915;
IMAGE_HEIGHT = 528;
CURRENT_PATTERN = 65535;
Z = 0;
REAL_X = -10;
REAL_Y = 5;
REAL_WIDTH = 15;
REAL_HEIGHT = 15;
BEHAVIOUR = SPRITE;